Released2018

Down with the Sickness

Medical-themed jam game exploring infection mechanics.

About This Project

Down with the Sickness was created for Global Game Jam 2018. Players use a syringe to spread infection while avoiding capture by the CDC. I worked on implementing unique mechanics under a 48-hour jam deadline.

Key Achievements

  • Experimented with socially-aware gameplay mechanics
  • Built functional prototype under 48-hour jam constraints
  • Explored novel infection/avoidance design loop

Tags & Categories

Unreal Engine 4GGJ18ExperimentalSocial AwarenessPuzzleMedicalShort GameIndieGlobal Game Jam

Project Details

Role

Gameplay Developer

Team Size

7 developers

Duration

48 hours

Platforms

PC

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