About This Project
Knightmare was developed for Global Game Jam 2019. Players guide a child fighting off waves of nightmares, blending survival mechanics with atmospheric storytelling. I contributed to gameplay coding and atmosphere design.
Key Achievements
- Designed atmospheric survival gameplay in 48 hours
- Blended dark fantasy themes with accessible mechanics
- Delivered complete jam build with strong narrative tone
Tags & Categories
Unreal Engine 4GGJ19FantasyDarkSurvivalAtmosphericHorror ElementsGlobal Game Jam
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